Renzo Admin
Posts : 68 Join date : 2011-11-07 Age : 35 Location : San Diego, California, United States
| Subject: Huge FEZ Update ( For 11/29/2011 ) Mon Nov 28, 2011 12:39 pm | |
| UPDATED 3:55pm Here are the official patch notes for tonight taken from Gamanias FEZ Website. Thanks Teddy for the reminder! Here's the official link~ --->Click here for chinese patch notes<----------------------------------------- 2011/11/28 29/11 revision to adjust Notice Dear players Tomorrow 29/11 for "Fast and Furious" car after the revision, the following games will be adjusted, Professional skills to adjust some
Adding a new beast called "chariot"New summon "chariot" is more than capable of carrying the call of the mobile infantry beast. Not only has high mobility, and has only used near the base attack skills. Performance of the tank contents, please refer to: http://www.fantasyearthzero.com.hk/News/2011/1021/content3.html Mounting the new system "training system"
Training system is the so-called class of recruits to the game leaves teaching veterans to renew "training points" system. Veteran training system can be different based on points and exchange of goods and the title of a novice to please you! Additional NPC exchange items For more information, the future will be publicly pages, when the reference page.
Map updates:
The new terrain: Ao Liang Waste Street, Biter ancient battlefield monuments, libraries Luo water, Thorn plain, Nicole Street, fee shell snow Updated terrain: Russell Heights, despair Ga Island, Goblin fork, Si Pika sites, maintenance repair valley-resistant Adjust the terrain: Goblin fork (Castle location, crystal position, Monster configuration)
Mounting the new system party pointer
Add in the top of the screen shows the location of functions within the team members.
Mounting the new Monster
Change the configuration of some monster, level, falling props.
Mounting of the end of the war when the button again to display the results of war
In off the battlefield before the button again to display through this war results.
"Twilight task" on
A copy of the military mission of national capital, double the country armed attack black line debut! Please refer to the task:
System correction:
- Locations: Castle of shelling skills to adjust to shorten the interval of the artillery firing skills, improve shelling speed, additional Dot injury. - Change it from the ceiling of the building 10 into 12. - Kicked out of the system's adjustment: kicked in the agreement, the agreement will be necessary to confirm the number of changes to two. - Agreed to kick the requisite number from "60 percent of our military" to "70% of our army." - Fixed operation under certain conditions, the task force will be the end of the game window problem. - Because of the use of the building, causing the user and others see the character's position deviations occur, the developer means the problem has been improved. - Fixed effect of the building will appear to freeze bug - All summon the call state can not leave the map and exit.
BUG fix:
- Fixed some map display in the monster class the wrong question mark - Fixed the text contents of the king declared the edge of the frame information overflow problem - The voice of the king declared partial amendments - Fixed when the dead in exchange for weapons, some of the actions will not be a bug - Fixed the war does not display the remaining number of appointments a bug - Correction in animal calls "dragon" status under the command will force the lifting of the construction problems call - Correction in the training field in the open state of the mainland end of the war map will force the issue out of the game - Fixed some display errors equipment and props
Novice relevant:
- Change the sign of lifting Chu Xinzhe conditions: the current conditions must be war, or more than 20 times above the level reached LV20 can eliminate Chu Xinzhe flag change this condition is only 20 more times before the war can be eliminated. - Fixed description of the task of teaching the window frame can not eliminate the problem - Fixed the task window, select the task and the task shown in detail the problem inconsistent - Fix to move to the garrison to the battlefield after teaching press F10 to open a large map of the problem will be forced out of the game - Fix to move to the garrison to the battlefield after the direct write-off in the teaching log in again after the problem will be forced out of the game Please note that the players, thank you FEZ working group on ---------------------
Z has brought to my attention that tomorrow (11/29/2011) there will be a huge update.
This includes but not limited to Chariot, Some skills getting nerfed (Z isn't sure about this ) and general maintenance.
The source Z has given me comes from
--->2000fun.com<---click to see~
It's in Chinese, So i'm going to translate roughly what is being changed (skill-wise) Bear with me i'll try to make it as pretty as possible = ]
remember this may or may not be implemented. = ] Z says it may just be a rumor
Mages (Project: Witch)
Gravity Field | Time of effect shorten | Radiant Shield | Effect of time longer | Meteor | attack early to determine (?) |
Now what the website counts as "Small adjustment to skills"
Reinforce Attack | Effect decrease Level 1: +5 Level 2: +10 Level 3: +15 | Hide | Stealth moving speed reduced to 80% of the normal moving speed | Punishing Strike | Attack during increase | Poison Grenades | able to shoot through ppl (just like light B) |
Now for "Weakening skills that are too strong" important to balancing the game
Force Impact | Shorter range | Sword Rampage | Attack range reduced | Arm Break | Shortening the time of Effect | Piercing Shot | Reduced damage and result addition |
Now for "Support Skill enhancements"
Shield Bash | Extend the time of effect | Arrow Rain | Easier to hit | Smoke Bomb | Enhanced Smoke's visual effects | Gravity Field | Reducing PW consumption, Attack range reduced | Erode | To reduce PW consumption,DOT Damage increased (DOT damage count to the result) | Sacrifice | Reducing HP and PW consumption | Charge Fists | Due more damage to building |
This next part is a little funny. Here's the direct translation from google. Accelerated skills weaken Some skills were originally designed as a pursuit of the enemy But the players are used to quickly shuttle on the battlefield Difficult to catch up with the enemy Diminishing skills to accelerate mobile
Strike Smash | Cannot target obelisk, Only Players. | Viper Bite | Slower stopping animation, Slower jump | Sting? | Charge lv0:INcrease PW consumption Slower stopping animation Charge lv1:DEcrease PW consumption , faster stopping animation, recline increase Charge lv2:DEcrease PW consumption , faster stopping animation, recline increase ,ignore effect of Boldem |
This next section is increases the power of certain attacks that are rarely used due to low damage. To encourage people to use them more, They might increase the damage output of these skills.
HellFire | Damage and result addition increase LOL | Radiant Shield | Effect of time increase , can start again while in effect | Offset Magic | 減少格擋魔法時的硬直 延長效果時間 變得可以防禦魔法的爆風攻擊 |
increased conveniences
Strong Shooting | To reduce PW consumption | Charge Fists | Increase PW consumption when charging start , cancel PW consumption when charging success |
These translations are so rough ! But Ask Z she knows whats going down. She might help me out with these too so we'll see what happens.
Chariot Update is tomorrow too so lets look forward to that. This is all I have for now...
Last edited by Renzo on Thu Dec 01, 2011 12:45 pm; edited 4 times in total | |
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teddymon
Posts : 34 Join date : 2011-11-11
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Mon Nov 28, 2011 7:16 pm | |
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i think they should have bread jump again, i hope
Last edited by teddymon on Mon Nov 28, 2011 9:32 pm; edited 1 time in total | |
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Nowaki
Posts : 8 Join date : 2011-11-11 Age : 29 Location : New Jersey
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Mon Nov 28, 2011 8:16 pm | |
| I clicked on the link with all the adjustments to the skills... I think it's a log of patches for JP server :3 from last year 2010 (at least from all that I can decipher with help of my mom). It might apply to HK >.< I hope it does anyways | |
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Renzo Admin
Posts : 68 Join date : 2011-11-07 Age : 35 Location : San Diego, California, United States
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Mon Nov 28, 2011 8:29 pm | |
| Everyone keeps talking about strike smash being nerfed amongst other skills during the release of chariot. So yeah maybe it'll be the same. | |
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teddymon
Posts : 34 Join date : 2011-11-11
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Tue Nov 29, 2011 6:21 am | |
| good, lots of bugs just download the whole game again(recommended by gm) new gacha armour(i think) | |
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Money.
Posts : 15 Join date : 2011-11-25 Age : 33 Location : The Cats CALIFORNIA
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Tue Nov 29, 2011 7:24 am | |
| yeah it seems you have to redownload the client and manual patch. teddy how did you get to do it so fast? and can you upload the client somewhere?
cuz it says its gona take 2 days to download the client...
5mb / 426mb 2.5kbps | |
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Ellohria
Posts : 8 Join date : 2011-11-27
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Tue Nov 29, 2011 11:03 am | |
| What is this Offset Magic? Is that a new skill for witch, mage, or both? | |
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Money.
Posts : 15 Join date : 2011-11-25 Age : 33 Location : The Cats CALIFORNIA
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Tue Nov 29, 2011 11:34 am | |
| - Ellohria wrote:
- What is this Offset Magic? Is that a new skill for witch, mage, or both?
its negate magic for fencer | |
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Acez
Posts : 1 Join date : 2011-11-28
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Tue Nov 29, 2011 1:46 pm | |
| Well this is going to take awhile ay. Just when i got my chim blood. I WANNA RAPE SOME PPL WITH IT!!!! | |
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Yuffiest
Posts : 19 Join date : 2011-11-08
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Tue Nov 29, 2011 2:03 pm | |
| Well i need to know where to download Hk fez and get a proxy can someone help? | |
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teddymon
Posts : 34 Join date : 2011-11-11
| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) Tue Nov 29, 2011 6:08 pm | |
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| Subject: Re: Huge FEZ Update ( For 11/29/2011 ) | |
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